We’ll give it a name and save it to our Fusion 360 cloud storage. We’re going to right-click on the Pulley 1:1 component and select Export. Let’s try this out so you can see what we mean. However, by housing all of these individual objects inside a component, you can quickly export just that one component into your new design. If your pulley were just a random collection of sketches and bodies, you wouldn’t have any way to bring it into your new design. Say you want to reuse one of the pulleys in another design. If we expand Pulley 1:1, this reveals several other objects nested within the component, including a set of origins, a body, and two sketches.Ĭomponents are great not just for the organization but also for design reuse. If you look at the browser on the left, you can see that Pulley 1:1 is a component designated by its block icon. A component can also serve as a container for a variety of design objects, including:įor example, in the image below, we’re working on designing a tensioner and pulley system. In Fusion 360, a component is a part that is capable of motion and has its own unique origin. Right-click the body in your Browser, and select Create Components from Bodies. What happens when you make a body but realize you wanted it to be a component? This is a simple fix.
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